Words of Advice for Level Designers
heed these. heed them well.
Live-action “Mario” movie
Read this is interview with Terry Cavanagh, an indie game designer in the UK. Terry’s made such awesome games as VVVVV and At A Distance.
This is a STUDENT project. You, too, can make something like this (given enough time and effort of course).
Kill Screen: Stop-Motion Vid Captures Indie Dev Crunchtime
24 Caret Games is bringing Retro/Grade to the PSN later this year, a shmup concerned with time manipulation. Fitting, then, that their trailer is a time-lapse video of developer Matt Gilgenbach crunching code and little else. Ben Kuchera of Ars Technica spoke with…
(Source: Ars Technica)
The pitfalls of publishing to XBLIG
a nice look at the cons (and pros) of developing for Xbox Live’s Indie Game channel
http://www.indiegamespack.com/
only $5 if you share it on Facebook
(from indiegames.com/blog)
The first two episodes of The Dream Machine, a point and click adventure game with scenes made entirely out of clay and cardboard, have finally been released. Episode one is available to play for free as a taster, and episode two is available to anyone who pre-orders the bundle for €11. The final product will include five chapters.
